Table Of Contents
File structur
If you create modifications with the EMERGENCY 4 editor, the editor creates the folders automatically in the mods folder of the game, containing several sub-folders and files.

In order to create modifications, more folders are necessary. These can be created with


The structur of the folders can be chosen by yourself. The original game uses
Whether you want to sort them by car brands (Audi, VW, Mercedes), organization (Police, fire department, rescue service etc.) or by every single vehicle, you can choose a proper system by your own. But you should use the same system in

The folder
In order to create modifications, more folders are necessary. These can be created with
right mouse click
, New
and a click on Folder
. You can add all missing folders by this way.Models & Prototypes
For the creation of persons, houses, vehicles and objects you need the foldersModels
andPrototypes
. In these two folders, there have to be four sub-folders.The structur of the folders can be chosen by yourself. The original game uses
Vehicles
and Persons
and the sub-folders Ambulance
, Fire Department
, Police
, TEC
and Civil
. But you can also name these folders by choice.Whether you want to sort them by car brands (Audi, VW, Mercedes), organization (Police, fire department, rescue service etc.) or by every single vehicle, you can choose a proper system by your own. But you should use the same system in
Models
and Prototypes
, in order to keep the system simple.Scripts
In case of the scripts, you'll have to separate them by the type of the script. The folderScripts
contains the folder Game
. In this folder you'll have to create the folders Mission
and Command
.The folder
Command
contains all scripts used by persons and vehicles. The folder Mission
contains all scripts used by missions or the freeplay mode.Specs
The folderSpecs
contains several .xml files. These files are responsible for different settings in the game, the incident frequency and messages in the game.UI
The folderUI
contains several .xml and image files. These files are responsible for the creation of the in-game interface.Units
The folderUnits
contains several .xml files responsible for the unit specs in the game. You also can place unit images files for the unit browser in this place.Audio
The folderAudio
contains all sound effects and voice samples.Lang
The folderLang
contains written texts separated by the differnt language versions.1,069 times viewed