General modding (EM4)

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  • On this page you can find all articles, which deal with the modding for EMERGENCY 4 in general. This mainly affects the work with the editor, the file structure of modifications and the adaptation of XML and other working files.


    The editor represents the most important basis for modifying EMERGENCY 4. New maps and missions can be created, prototypes edited and important settings can be adapted.




    When storing models, scripts and textures for EMERGENCY 4, file formats and data structures must be considered. How this works is explained below.

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