3D-Modding (EM4)

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  • On this overview page, you can find all items associated with the creation of new 3D models and UV maps. This mainly concerns the work with various 3D and graphics programs as well as various tools for further processing and the import / export of models.


    Using UV mapping painted textures are laid on 3D models, to impart realistic surface structures.




    To use 3D models in the editor, they must be converted to the "v3o" format of EMERGENCY 4 or Trinigy Vision Engine at first.

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