Property | Description | Usage |
Position | The position of each axis in the world coordinate system. | This should not be entered manually and rather be used to double check coordinates or to snap another object on the exact same position. |
Rotation | Rotation values of each axis. | Values can be entered manually to rotate an object by specific angles (for example 90, 180 degrees). |
Scale | Scale values of each axis. | Values can be entered manually, although scaling of objects should be avoided, since every asset in EM5 has measurements coherent to the game logic. |
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