Property | Description | Usage |
Prefab | Shows the prefab this Instance/Object is linked to. | Should not be altered manually, since this could break the instance irreparably. |
Prototype | Shows the unique ID for this Instanc | Useful for tracing after debug messages. |
Name | Name of this specific instance. | Optional value and mainly used for organizing. |
Description | Description of the instance (inherited from prefab). | Optional value. Can be changed if necessary. |
Tags | Custom tags for this instance (inherited from prefab). | Can be used as search query in the Object Browser. |
LayerId | Defines in which Layer (Object Browser) the Entity is. | |
Quality | Quality tag. The object will only appear in game when the chosen quality setting (or lower) is active. | Important when optimizing the level for lower quality settings. For example: A lot of the physical lights in game are tagged high or ultra quality, since their purpose is strictly cosmetic. |
793 times viewed