This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Information: The EMERGENCY community board is completely free and is financed by advertisement. Please deactivate adblocker if you use this site. Thank you!

Attention: During the night of the 8th March a spam bot has sent spam e-mails to users of this message board. The e-mail function was disabled and the spam bots were suspended.

  • Information about gfx and graphic editing in EMERGENC 5 / EMERGENCY 2016

    Material Exporting Standards

    3dsMax Animation Export Settings

    UI Renderings from QSF

    PBR Asset Creation

    Feuer- und Schadenseditierung

    776 times viewed