Table Of Contents
Defined functions
Source Code
- class SpawnPoint : public Actor
- {
- public :
- SpawnPoint();
- SpawnPoint(const SpawnPoint& Obj_);
- SpawnPoint(const Actor* Act_);
- ~SpawnPoint();
- virtual bool IsValid() const;
- virtual Vector GetPosition() const;
- virtual void GetPosition(float &x_, float &y_, float &z_);
- GameObject SpawnSingleObject(const char* Name_);
- void SetEnabled(bool Enabled_);
- };
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