Table Of Contents
Defined functions
Source Code
- namespace Weather
- {
- void SetHail(bool hail_); //Since version 1.3
- bool GetHail(); //Since version 1.3
- void SetRainIntensity(float intensity_);
- float GetRainIntensity();
- void SetSnowIntensity(float intensity_);
- float GetSnowIntensity();
- void SetFogIntensity(float intensity_);
- float GetFogIntensity();
- void SetFogColor(int component_, unsigned char value_);
- unsigned char GetFogColor(int component_);
- void SetStormIntensity(float intensity_);
- float GetStormIntensity();
- void SetStormSpeed(float speed_);
- float GetStormSpeed();
- void SetFlashIntensity(float intensity_);
- float GetFlashIntensity();
- void SetFlashNow();
- bool IsFlashing();
- void SetRainVisible(bool visible_);
- void SetFogVisible(bool visible_);
- void SetSnowVisible(bool visible_);
- void SetStormVisible(bool visible_);
- void SetFlashVisible(bool visible_);
- bool IsRainVisible();
- bool IsFogVisible();
- bool IsSnowVisible();
- bool IsStormVisible();
- bool IsFlashVisible();
- }
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