Table Of Contents
Defined functions
Source Code
- class GameDialog
- {
- public:
- GameDialog();
- ~GameDialog(void);
- bool Load(const char *file_);
- void Show(bool show_);
- void Show(const char *element_, bool show_);
- const char* StaticText_GetText(const char *element_);
- bool StaticText_SetText(const char *element_, const char *text_);
- const char* TextEdit_GetText(const char *element_);
- bool TextEdit_SetText(const char *element_, const char* text_);
- // togglebutton interface
- bool Togglebutton_GetValue(const char *toggleButton_);
- bool Togglebutton_SetValue(const char *toggleButton_, bool down_);
- };
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