Asset types (QSF)

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  • Information about different asset types for EMERGENCY 5 / EMERGENCY 2016.

    Table Of Contents

    Importing assets

    Assets can be imported by drag & drop into the editor viewport. Newly imported assets are automatically placed in the default destination asset package.

    Asset types

    • audio
    • font
    • gui
    • localization
    • map
    • material
    • mesh
    • ogre_font
    • ogre_material
    • ogre_overlay
    • ogre_terrain
    • particles
    • physics
    • prefab (components)
    • script
    • sequence
    • shader
    • skeleton
    • soft_physics
    • terrain
    • terrain_data_map
    • texture
    • texture_cube
    • texture_lut
    • video
    • weather_configuration
    • weather_state

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