Weather (EM4)

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  • Namensraum / Klasse "Weather"

    Table Of Contents

    Definierte Funktionen

    Source Code

    1. namespace Weather
    2. {
    3. void SetHail(bool hail_); //Ab Version 1.3
    4. bool GetHail(); //Ab Version 1.3
    5. void SetRainIntensity(float intensity_);
    6. float GetRainIntensity();
    7. void SetSnowIntensity(float intensity_);
    8. float GetSnowIntensity();
    9. void SetFogIntensity(float intensity_);
    10. float GetFogIntensity();
    11. void SetFogColor(int component_, unsigned char value_);
    12. unsigned char GetFogColor(int component_);
    13. void SetStormIntensity(float intensity_);
    14. float GetStormIntensity();
    15. void SetStormSpeed(float speed_);
    16. float GetStormSpeed();
    17. void SetFlashIntensity(float intensity_);
    18. float GetFlashIntensity();
    19. void SetFlashNow();
    20. bool IsFlashing();
    21. void SetRainVisible(bool visible_);
    22. void SetFogVisible(bool visible_);
    23. void SetSnowVisible(bool visible_);
    24. void SetStormVisible(bool visible_);
    25. void SetFlashVisible(bool visible_);
    26. bool IsRainVisible();
    27. bool IsFogVisible();
    28. bool IsSnowVisible();
    29. bool IsStormVisible();
    30. bool IsFlashVisible();
    31. }
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