Input (EM4)

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  • Namensraum / Klasse "Input"

    Table Of Contents

    Definierte Funktionen

    Source Code

    1. namespace Input
    2. {
    3. int GetMouseX();
    4. int GetMouseY();
    5. bool LeftButtonPressed();
    6. bool RightButtonPressed();
    7. bool MiddleButtonPressed();
    8. bool LCtrlPressed();
    9. bool RCtrlPressed(); //Ab Version 1.3
    10. bool LShiftPressed();
    11. bool RShiftPressed(); //Ab Version 1.3
    12. Vector GetFloorPos();
    13. void GetFloorPos(float &x_, float &y_, float &z_);
    14. bool PriorityKeyPressed();
    15. };
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